HACETTEPE ÜNİVERSİTESİ     BİLİŞİM ENSTİTÜSÜ     ERASMUS+     BOLOGNA

YAYINLAR

2017 2016
  • Zumra Kavafoglu, Ersan Kavafoglu, Gokcen Cimen, Tolga Capin, Hasmet Gurcay; (2016) STYLE BASED BIPED WALKING CONTROL, The Visual Computer Vol. 12, DOI 10.1007/s00371-016-1338-5
  • Kavafoglu Z., Kavafoglu E., Egges A.; (2016) Robust Standing Control with Posture Optimization, Computer Animation and Virtual Worlds (Accepted)
  • Özdinç, F., Tüzün, H., Ergün, E., Bayrak, F., & Kula, A. (2016) Usability testing of a three-dimensional library orientation game. In M. A. Garcia-Ruiz (Ed.), Games User Research: A Case Study Approach (pp. 77-95). Boca Raton, FL: CRC Press.
  • Tüzün, H., Alsancak-Sırakaya, D., Altıntaş-Tekin, A., & Yaşar-Eren, S. (2016). Üç-boyutlu çok-kullanıcılı sanal ortamlarda buradalığın incelenmesi (An investigation of presence in three-dimensional multi-user virtual environments). Hacettepe Üniversitesi Eğitim Fakültesi Dergisi, 31(3), 475-490.
  • Tüzün, H., Telli, E., & Alır, A. (2016). Usability testing of a 3D touch screen kiosk system for way-finding. Computers in Human Behavior, 61, 73-79. doi:10.1016/j.chb.2016.03.006
  • Tüzün, H., Özdinç, F.; (2016) The effects of 3D multi-user virtual environments on freshmen university students' conceptual and spatial learning and presence in departmental orientation, Computers & Education, 94, 228-240. doi:10.1016/j.compedu.2015.12.005
2015
  • Zumra Kavafoglu, Ersan Kavafoglu, Arjan Egges; Robust balance shift control with posture optimization, Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, Pages 183-192, 2015
  • Gökçen Çimen, Zumra Kavafoglu, Ersan Kavafoglu, Tolga Çapın, Haşmet Gürçay; Skill learning based catching motion control, Computer Animation and Virtual Worlds, Volume 26, Issue 3-4, 2015
  • Ufuk Celikcan, Ilker O. Yaz, Tolga Capin; Example-Based Retargeting of Human Motion to Arbitrary Mesh Models, Computer Graphics Forum, Volume 34, Issue 1, February 2015, Pages 216-227
  • Doğan, D., Çınar, M., Gökçe-Bilgiç, H., & Tüzün, H. (2015); Sarmal eğitsel oyun tasarımı modeline göre dijital oyun geliştirme süreci: örneği,  Uluslararası Oyun ve Oyuncak Kongresi Bildiri Kitabı , Erzurum, Turkey (pp. 442-452).
2014
  • Zumra Kavafoglu, Hacer Ilhan, Ersan Kavafoglu, Hasmet Gurcay, Tolga Capin; Simple Vertical Human Climbing Control with End Effector State Machines, Eurasia Graphics 2014
  • Mehmet C. Mocan, Hacer Ilhan, Hasmet Gurcay, Ozlem Dikmetas, Erdem Karabulut, Ugur Erdener, Murat Irkec; The Expression and Comparison of Healthy and Ptotic Upper Eyelid Contours Using a Polynomial Mathematical Function, Current Eye Research, Volume 39, Issue 6, 2014
2013
  • Gökçen Çimen, Tolga Çapın, Hacer İlhan, Haşmet Gürçay; Classification of Human Motion based on Affective State Descriptors, Computer Animation and Virtual Worlds, Volume 24, Issue 3-4, 2013
  • Ufuk Celikcan , Gokcen Cimen, E. Bengu Kevinc, Tolga Capin; Attention-Aware Disparity Control in interactive environments, The Visual Computer, June 2013, Volume 29, Issue 6, pp 685-694
    Best Paper Award
  • Tüzün, H., Akıncı, A., Kurtoğlu, M., Atal, D., & Pala, F.K. (2013). A study on the usability of a university registrar’s office website through the methods of authentic tasks and eye-tracking,  The Turkish Online Journal of Educational Technology, 12(2), 26-38.
  • Akınci, A., & Tüzün, H. (2013, October);  A content analysis: Teaching computer programming using educational robotics, National Convention of the Association for Educational Communications and Technology, Anaheim, CA.